C# 8 vs C# 11: Concurrency and Asynchronous Programming
In C# 8, the language took significant steps to improve concurrency and asynchronous programming. The introduction of “asynchronous streams” and “disposable asynchronous objects” offered developers more flexibility in handling asynchronous operations.
Asynchronous streams allowed for the asynchronous processing of sequences of data, which proved beneficial in scenarios where data retrieval or processing occurred asynchronously, such as fetching data from a web API.
However, while C# 8 marked a significant leap forward, there were still challenges. Developers had to manage some aspects of asynchronous code complexity manually, and the syntax, while improved, required careful handling to avoid pitfalls.
Business Implications in C# 8
- Improved Responsiveness: Asynchronous programming in C# 8 contributed to creating more responsive applications, essential for user interfaces that shouldn't freeze during lengthy operations.
- Efficient Data Handling: Asynchronous streams enabled efficient handling of asynchronous data sequences, crucial for scenarios like real-time data processing.